Test: Einzeltest: Battlefield 1942: Secret Weapons of WWII by Sean "Goodwood" Nash
Zitat: I only play the Battlefield 1942 games offline, but that is only out of circumstance because I simply lack the technology to play online and still be able to have a machine that hasn’t melted into a useless pile of sludge. Believe me when I say that if I were to win the lottery tomorrow and get myself a new über-machine, I would be non-stop on a good BF’42 server 24/7, because I think I could be of use to some squad or clan out there…I do happen to have a good head for this kind of combined-arms with infantry tactics (if I may toot my own horn here). If you can get online on a fast machine with a good connection and many good friends, then you cannot go wrong with the Battlefield 1942 series of games, and especially with Secret Weapons of World War II. Add on a reliable means of voice-communications, and you’ve got the ingredients for one hell of a good way to waste three, five, or even ten hours! However, as a solo game, the fun only lasts so long. Certain maps, for instance Essen, are easily overrun by the Allies if you play solo with the Germans. But if you join up with the Allies, it becomes a slow slogging crawl that you’ll probably end up losing. It seems weird that if you play solo on a defending side, the AI tends to overwhelm your checkpoints rather quickly, but if you are on the offensive side on the same map, your bot allies will not always be so aggressive. To put it short, it seems that the AI on your side rely a great deal on your own “virtual leadership” and will almost never do anything on their own. That means that if you choose to just fly around trying to blow up stuff, your side will lose; you have to go out and help take the control points yourself. All things considered though, if you liked the original Battlefield 1942, then this expansion is a must-have! However, for those who are new to the series, you should get the games for the multiplayer action and vehicles and consider the solo-mode as simply a “live-fire exercise”. If what you desire is simpler, campaign-driven infantry combat, then wait for Medal of Honor: Breakthrough, or better still, Call of Duty.