Deine Suche ergab leider keine Ergebnisse. Bitte ändere die zuletzt verwendeten Filter und versuche es erneut.
Anzeige
Angebote unserer Partner-Shops
"
Age-of-empires
"
Filtern
Sortieren:
Beste Treffer
Beste Treffer
Preis: niedrig bis hoch
Preis: hoch bis niedrig
Ansicht:
Princeton University Press After 1177 B.C. A1073216939
This audiobook narrated by John Chancer tells the gripping story of what happened after the Bronze Age collapsed—why some civilizations endured, why some gave way to new ones, and why some disappeared forever Features Eric Cline's FAQs as bonus content At the end of Eric Cline's bestselling history 1177 B.C., many of the Late Bronze Age civilizations of the Aegean and Eastern Mediterranean lay in ruins, undone by invasion, revolt, natural disasters, famine, and the demise of international trade. An interconnected world that had boasted major empires and societies, relative peace, robust commerce, and monumental architecture was lost and the so-called First Dark Age had begun. Now, in After 1177 B.C., Cline tells the compelling story of what happened next, over four centuries, across the Aegean and Eastern Mediterranean world. It is a story of resilience, transformation, and success, as well as failures, in an age of chaos and reconfiguration. After 1177 B.C. tells how the collapse of powerful Late Bronze Age civilizations created new circumstances to which people and societies had to adapt. Those that failed to adjust disappeared from the world stage, while others transformed themselves, resulting in a new world order that included Phoenicians, Philistines, Israelites, Neo-Hittites, Neo-Assyrians, and Neo-Babylonians. Taking the story up to the resurgence of Greece marked by the first Olympic Games in 776 B.C., the book also describes how world-changing innovations such as the use of iron and the alphabet emerged amid the chaos. Filled with lessons for today about why some societies survive massive shocks while others do not, After 1177 B.C. reveals why this period, far from being the First Dark Age, was a new age with new inventions and new opportunities.
Explore the inner workings, politics, and challenges facing members of the T'au as they face a full-scale planetary insurrection from within their own empire in this great Warhammer 40,000 novel from Black Library. In a moment of crisis for the T'au Empire, the enigmatic ethereal Yor’i assembles an elite Elemental Council – a veteran Fireblade, a water caste spy, a peerless air caste pilot, and a maverick earth caste engineer – in the hope of curtailing the growing insurgency on the planet Cao Quo. But as a full-scale planetary insurrection looms, enemies more cunning than Yor’i’s council could have imagined begin to surface from both sides, and Cao Quo soon finds itself teetering on the brink of being plunged back into a dark age of ignorance, and all-out war.
Following Rivers of Gold and The Golden Age, World Without End is the conclusion of a magisterial three-volume history of the Spanish Empire by Hugh Thomas, its foremost worldwide authority World Without End is the climax of Hugh Thomas's great history of the Spanish Empire in the Americas. It describes the conquest of Paraguay and the River Plate, of the Yucatan in Mexico, the only partial conquest of Chile, and battles with the French over Florida, and then, in the 1580s, the extraordinary projection of Spanish power across the Pacific to conquer the Philippines. More significantly, it describes how the Spanish ran the greatest empire the world had seen since Rome - as well as conquistadores, the book is people with viceroys, judges, nobles, bishops, inquisitors and administrators of many different kinds, often in conflict with one another, seeking to organise the native populations into towns, to build cathedrals, hospitals and universities. Behind them - sometimes ahead of them - came the religious orders, the Franciscans, Dominicans, Augustinians, and finally the Jesuits, builders of convents and monasteries, many of them of astonishing beauty, and reminders of the pervasiveness of religion and the self-confidence of the age. Towering above them all, though moving rarely from the palace of the Escorial outside Madrid, is the figure of King Philip II, the central figure in the book. The Venetian ambassador thought him 'the arbiter of the world'. Once the Philippines had been consolidated, Philip's advisors contemplated an invasion of China: the Jesuit Father Sanchez called it 'the greatest enterprise which has ever been proposed to any monarch in the world'. It was an enterprise never undertaken, but never explicitly abandoned. Was it a great or a terrible empire? In contrast to other empire builders, the Spaniards entered upon arguments with each other about their right to rule other peoples, and their ruthlessness was often tempered by humanity. Hugh Thomas's conclusion is unequivocal: 'The speed with which the sixteenth-century conquistadores conquered such large territories on two vast continents, and the comparable success of missionaries with large populations of Indians, stands as one of the supreme epics of both valour and imagination by Europeans.'
Portal Publishing 392 - Imperial Settlers: Rise of the Empires Expansion, Keine B084KCL8ZQ
OPEN WORLD CAMPAIGN EXPANSION: Rise of the Empire introduces a new open-world campaign layer to Imperial Settlers, allowing empires to grow across multiple games with persistent progress and evolving goals. META-GAME PROGRESSION SYSTEM: Develop your empire between sessions by unlocking Provinces, setting long-term Goals, earning Achievements, and discovering new Technologies that shape future games. FLEXIBLE CAMPAIGN PLAY: The campaign can be played solo or cooperatively, but it is not mandatory—Rise of the Empire can also be enjoyed as modular content added to standard Imperial Settlers games. STREAMLINED GAMEPLAY EXPERIENCE: Shortens the base game from five rounds to four, delivering a tighter, faster experience while adding strategic depth through campaign decisions. GAME DETAILS AND CONTENT: Expansion for Imperial Settlers; 1–4 Players; 45–90 Minutes; Age 10+; English Language Edition; Includes over 220 new cards; Published by Portal Games., Hersteller: Wydawnictwo Portal
Plutarch's series of biographies was the first of its kind, as much ground breaking in conception as Herodotus was with his Histories. Plutarch looked at the great men of the Ancient World and told their stories, in many cases drawing on sources no longer available to us. They offer a unique insight into the characters as well as the achievements of men who influenced their age and the empires that their culture dominated. They are as accessible now as they were when they were first written.
In the midst of the dramatic seventh-century war between two empires, Muhammad was a spiritual seeker in search of community and sanctuary. Many observers stereotype Islam and its scripture as inherently extreme or violent-a narrative that has overshadowed the truth of its roots. In this masterfully told account, preeminent Middle East expert Juan Cole takes us back to Islam's-and the Prophet Muhammad's-origin story. Cole shows how Muhammad came of age in an era of unparalleled violence. The eastern Roman Empire and the Sasanian Empire of Iran fought savagely throughout the Near East and Asia Minor. Muhammad's profound distress at the carnage of his times led him to envision an alternative movement, one firmly grounded in peace. The religion Muhammad founded, Islam, spread widely during his lifetime, relying on soft power instead of military might, and sought armistices even when militarily attacked. Cole sheds light on this forgotten history, reminding us that in the Qur'an, the legacy of that spiritual message endures. A vibrant history that brings to life the fascinating and complex world of the Prophet, Muhammad is the story of how peace is the rule and not the exception for one of the world's most practiced religions.
Portal Games Spiel Age of Galaxy (EN) - Strategy Game
Portal Games: Age of Galaxy - Conquer the Galaxy and Build Your Empire The Silver Crescent, a new galaxy discovered during a recent interstellar expedition, is full of resources and mysterious relics. Civilizations are rushing to the Silver Crescent to pursue their own interests. Tensions, distrust, and violence are increasing. Can you form your own alliance and make the right decisions to become the greatest empire in this new Age of Galaxy? Age of Galaxy is an exciting and dynamic game where players compete to build the ultimate galactic empire. At the start, each player has a few cards, but no new cards are drawn during the game. Each card can be used in different ways, such as gaining immediate bonuses, activating permanent abilities, or unlocking scoring opportunities. Players compete using various strategies like building space fleets, conquering planets, developing advanced technologies, and influencing the Galactic Senate. The game ends when the entire galaxy has been explored, and the player with the most points wins! Game Details Board game objective: Build the most powerful galactic empire starting: Each player begins with a set of cards no drawing new cards during the game strategies include building fleets, conquering planets, developing technologies, and influencing the Senate cards can be used for bonuses, abilities, or scoring points game ends, when the entire galaxy has been explored the player with the most points wins Age: 14+, Player: 1 - 4 Duration: 45 - 60 minutes Language: english Game Contents 1 Main board 4 Player boards 40 Faction cards 8 System Cards 5 Trade Cards 4 Tip cards 1 Icon reference Card 36 wooden Cruiser markers 64 Action Discs 4 Credit counters 4 Productivity counters 4 Strength counters 1 Galactic Fleet marker 1 wooden die 5 Solo Scenario sheets 24 Innovation Tokens 24 Relic Tokens 24 Influence tokens 9 Exploration tokens 5 Planet tokens 4 Turn Order tokens 4 20+,/40+, tokens Rulebook
In the midst of the dramatic seventh-century war between two empires, Muhammad was a spiritual seeker in search of community and sanctuary. Many observers stereotype Islam and its scripture as inherently extreme or violent-a narrative that has overshadowed the truth of its roots. In this masterfully told account, preeminent Middle East expert Juan Cole takes us back to Islam's-and the Prophet Muhammad's-origin story. Cole shows how Muhammad came of age in an era of unparalleled violence. The eastern Roman Empire and the Sasanian Empire of Iran fought savagely throughout the Near East and Asia Minor. Muhammad's profound distress at the carnage of his times led him to envision an alternative movement, one firmly grounded in peace. The religion Muhammad founded, Islam, spread widely during his lifetime, relying on soft power instead of military might, and sought armistices even when militarily attacked. Cole sheds light on this forgotten history, reminding us that in the Qur'an, the legacy of that spiritual message endures. A vibrant history that brings to life the fascinating and complex world of the Prophet, Muhammad is the story of how peace is the rule and not the exception for one of the world's most practiced religions.
Universitätsverlag Winter GmbH Heidelberg Eurocentrism, Racism, Colonialism in the Victorian and Edwardian Age A1000799420
The second half of the 19th century and the first years of the 20th century function like a microcosm of colonial and anti-colonial developments of the British Empire. In fact, the period proved crucial for the future development of the British Empire and its colonial policy in Africa as criticism from anti-colonialist currents was steadily increasing towards the end of the 19th century. It has been chosen because it covers the last years of the Victorian Era and the first ones of the Edwardian Era. The period marked the beginning of the heyday of imperialism with the Berlin Conference in 1884/1885 where Africa was partitioned among the European countries, and with its widest extension throughout the first years of the 20th century, but also the crisis of British imperialism in Africa und thus, played a decisive role in determining the images of the natives in Africa. Bisherige Forschungsschwerpunkte des Autors: Eurocentrism, Racism, Colonialism in the Victorian and Edwardian Age: Changing Images of Africa(ns) in Scientific and Literary Texts
In the midst of the dramatic seventh-century war between two empires, Muhammad was a spiritual seeker in search of community and sanctuary. Many observers stereotype Islam and its scripture as inherently extreme or violent-a narrative that has overshadowed the truth of its roots. In this masterfully told account, preeminent Middle East expert Juan Cole takes us back to Islam's-and the Prophet Muhammad's-origin story. Cole shows how Muhammad came of age in an era of unparalleled violence. The eastern Roman Empire and the Sasanian Empire of Iran fought savagely throughout the Near East and Asia Minor. Muhammad's profound distress at the carnage of his times led him to envision an alternative movement, one firmly grounded in peace. The religion Muhammad founded, Islam, spread widely during his lifetime, relying on soft power instead of military might, and sought armistices even when militarily attacked. Cole sheds light on this forgotten history, reminding us that in the Qur'an, the legacy of that spiritual message endures. A vibrant history that brings to life the fascinating and complex world of the Prophet, Muhammad is the story of how peace is the rule and not the exception for one of the world's most practiced religions.
Universitätsverlag Winter GmbH Heidelberg Eurocentrism, Racism, Colonialism in the Victorian and Edwardian Age
The second half of the 19th century and the first years of the 20th century function like a microcosm of colonial and anti-colonial developments of the British Empire. In fact, the period proved crucial for the future development of the British Empire and its colonial policy in Africa as criticism from anti-colonialist currents was steadily increasing towards the end of the 19th century. It has been chosen because it covers the last years of the Victorian Era and the first ones of the Edwardian Era. The period marked the beginning of the heyday of imperialism with the Berlin Conference in 1884/1885 where Africa was partitioned among the European countries, and with its widest extension throughout the first years of the 20th century, but also the crisis of British imperialism in Africa und thus, played a decisive role in determining the images of the natives in Africa. Bisherige Forschungsschwerpunkte des Autors: Eurocentrism, Racism, Colonialism in the Victorian and Edwardian Age: Changing Images of Africa(ns) in Scientific and Literary Texts
University Of Pittsburgh Press After 1177 B.C. A1068756269
In this gripping sequel to his bestselling 1177 B.C., Eric Cline tells the story of what happened after the Bronze Age collapsed-why some civilizations endured, why some gave way to new ones, and why some disappeared forever "A landmark book: lucid, deep, and insightful. . . . You cannot understand human civilization and self-organization without studying what happened on, before, and after 1177 B.C."-Nassim Nicholas Taleb, bestselling author of The Black Swan At the end of the acclaimed history 1177 B.C., many of the Late Bronze Age civilizations of the Aegean and Eastern Mediterranean lay in ruins, undone by invasion, revolt, natural disasters, famine, and the demise of international trade. An interconnected world that had boasted major empires and societies, relative peace, robust commerce, and monumental architecture was lost and the so-called First Dark Age had begun. Now, in After 1177 B.C., Eric Cline tells the compelling story of what happened next, over four centuries, across the Aegean and Eastern Mediterranean world. It is a story of resilience, transformation, and success, as well as failures, in an age of chaos and reconfiguration. After 1177 B.C. tells how the collapse of powerful Late Bronze Age civilizations created new circumstances to which people and societies had to adapt. Those that failed to adjust disappeared from the world stage, while others transformed themselves, resulting in a new world order that included Phoenicians, Philistines, Israelites, Neo-Hittites, Neo-Assyrians, and Neo-Babylonians. Taking the story up to the resurgence of Greece marked by the first Olympic Games in 776 B.C., the book also describes how world-changing innovations such as the use of iron and the alphabet emerged amid the chaos. Filled with lessons for today's world about why some societies survive massive shocks while others do not, After 1177 B.C. reveals why this period, far from being the First Dark Age, was a new age with new inventions and new opportunities.
Springer Political Entrepreneurship in the Age of Dealignment, Fachbücher von Jonathan Olsen, Michael A. Hansen
"Political Entrepreneurship in the Age of Dealignment" bietet eine umfassende Analyse des Aufstiegs der Alternative für Deutschland (AfD) von ihrer Gründung im Jahr 2013 bis zur Wiederwahl in den Bundestag im Jahr 2021. Das Buch untersucht die AfD als ein Beispiel für populistische Themenunternehmer und beleuchtet die drei bedeutenden Krisen, die die europäische Parteienlandschaft geprägt haben: die Eurokrise, die Flüchtlingskrise und die COVID-19-Pandemie. Im Gegensatz zu anderen Veröffentlichungen, die sich oft auf historische Erzählungen oder oberflächliche Analysen beschränken, bietet dieses Werk eine empirisch fundierte und konzeptionell differenzierte Perspektive. Es analysiert das Wählerverhalten mithilfe fortschrittlicher quantitativer Methoden und interpretiert die Kommunikationsstrategien der Partei durch gemischte empirische Ansätze. Die theoretische Argumentation des Buches stützt sich auf drei wesentliche Erklärungsbedingungen: eine günstige politische Gelegenheit, Themenunternehmertum und die verschiedenen Entwicklungsphasen der Partei.
Princeton Univers. Press After 1177 B.C. A1076875876
In this gripping sequel to his bestselling 1177 B.C., Eric Cline tells the story of what happened after the Bronze Age collapsed—why some civilizations endured, why some gave way to new ones, and why some disappeared forever “A landmark book: lucid, deep, and insightful. . . . You cannot understand human civilization and self-organization without studying what happened on, before, and after 1177 B.C.”—Nassim Nicholas Taleb, bestselling author of The Black Swan At the end of the acclaimed history 1177 B.C., many of the Late Bronze Age civilizations of the Aegean and Eastern Mediterranean lay in ruins, undone by invasion, revolt, natural disasters, famine, and the demise of international trade. An interconnected world that had boasted major empires and societies, relative peace, robust commerce, and monumental architecture was lost and the so-called First Dark Age had begun. Now, in After 1177 B.C., Eric Cline tells the compelling story of what happened next, over four centuries, across the Aegean and Eastern Mediterranean world. It is a story of resilience, transformation, and success, as well as failures, in an age of chaos and reconfiguration. After 1177 B.C. tells how the collapse of powerful Late Bronze Age civilizations created new circumstances to which people and societies had to adapt. Those that failed to adjust disappeared from the world stage, while others transformed themselves, resulting in a new world order that included Phoenicians, Philistines, Israelites, Neo-Hittites, Neo-Assyrians, and Neo-Babylonians. Taking the story up to the resurgence of Greece marked by the first Olympic Games in 776 B.C., the book also describes how world-changing innovations such as the use of iron and the alphabet emerged amid the chaos. Filled with lessons for today's world about why some societies survive massive shocks while others do not, After 1177 B.C. reveals why this period, far from being the First Dark Age, was a new age with new inventions and new opportunities.
Princeton Univers. Press After 1177 B.C. A1076875876
In this gripping sequel to his bestselling 1177 B.C., Eric Cline tells the story of what happened after the Bronze Age collapsed—why some civilizations endured, why some gave way to new ones, and why some disappeared forever “A landmark book: lucid, deep, and insightful. . . . You cannot understand human civilization and self-organization without studying what happened on, before, and after 1177 B.C.”—Nassim Nicholas Taleb, bestselling author of The Black Swan At the end of the acclaimed history 1177 B.C., many of the Late Bronze Age civilizations of the Aegean and Eastern Mediterranean lay in ruins, undone by invasion, revolt, natural disasters, famine, and the demise of international trade. An interconnected world that had boasted major empires and societies, relative peace, robust commerce, and monumental architecture was lost and the so-called First Dark Age had begun. Now, in After 1177 B.C., Eric Cline tells the compelling story of what happened next, over four centuries, across the Aegean and Eastern Mediterranean world. It is a story of resilience, transformation, and success, as well as failures, in an age of chaos and reconfiguration. After 1177 B.C. tells how the collapse of powerful Late Bronze Age civilizations created new circumstances to which people and societies had to adapt. Those that failed to adjust disappeared from the world stage, while others transformed themselves, resulting in a new world order that included Phoenicians, Philistines, Israelites, Neo-Hittites, Neo-Assyrians, and Neo-Babylonians. Taking the story up to the resurgence of Greece marked by the first Olympic Games in 776 B.C., the book also describes how world-changing innovations such as the use of iron and the alphabet emerged amid the chaos. Filled with lessons for today's world about why some societies survive massive shocks while others do not, After 1177 B.C. reveals why this period, far from being the First Dark Age, was a new age with new inventions and new opportunities.
Bloomsbury Academic The Army of Pyrrhus of Epirus A1051269684
Pyrrhus was one of the most tireless and famous warriors of the Hellenistic Age that followed the dispersal of Alexander the Great's brief empire. After inheriting the throne as a boy, and a period of exile, he began a career of alliances and expansion, in particular against the region's rising power: Rome. Gathering both Greek and Italian allies into a very large army (which included war-elephants), he crossed to Italy in 280 BC, but lost most of his force in a series of costly victories at Heraclea and Asculum, as well as a storm at sea. After a campaign in Sicily against the Carthaginians, he was defeated by the Romans at Beneventum and was forced to withdraw. Undeterred, he fought wars in Macedonia and Greece, the last of which cost him his life. Fully illustrated with detailed colour plates, this is the story of one of the most renowned warrior-kings of the post-Alexandrian age, whose costly encounters with Republican Rome have become a byword for victory won at unsustainable cost.
***The instant Sunday Times bestseller*** 'Dazzling and immersive epic fantasy' Publishers Weekly (starred review) 'An absolute treat . . . crammed with imagination, horror, epic scale, and characters I simply could not put down' Grimdark Magazine ENTER A WORLD WHERE GUNPOWDER, ARCANE FORCES AND RUTHLESS AMBITION COLLIDE Blood once turned the wheels of empire. Now it is money. A new age of exploration and innovation has dawned, and the Empire of the Wolf stands to take its place as the foremost power in the known world. Glory and riches await. But dark days are coming. A mysterious plague has broken out in the pagan kingdoms to the north, while in the south, the Empire's proxy war in the lands of the wolfmen is weeks away from total collapse. Worse still is the message brought to the Empress by two heretic monks, who claim to have lost contact with the spirits of the afterlife. The monks believe this is the start of an ancient prophecy heralding the end of days-the Great Silence. It falls to Renata Rainer, a low-ranking ambassador to an enigmatic and vicious race of mermen, to seek answers from those who still practice the arcane arts. But with the road south beset by war and the Empire on the brink of supernatural catastrophe, soon there may not be a world left to save . . . Grave Empire is the first novel in an unmissable new series from Sunday Times bestselling author Richard Swan - a dark flintlock fantasy filled with epic adventure, arcane powers and creeping dread Praise for Richard Swan 'A stunning piece of modern fantasy writing' RJ Barker 'Utterly compelling, thoroughly engrossing and written with skilful assurance' Nicholas Eames 'Richard Swan's sophisticated take on the fantasy genre will leave readers hungry for more' Sebastien de Castell 'Great characters, compelling and wonderfully written. A brilliant debut and fantastic start to the series' James Islington Books by Richard Swan Empire of the Wolf The Justice of Kings The Tyranny of Faith The Trials of Empire The Great Silence Grave Empire Steel Gods Blood Dynasty
Random House LLC US Foundation 3-Book Boxed Set A1062157892
The original trilogy of Isaac Asimov’s bestselling science fiction masterpiece, the Foundation series, in a striking boxed set package THE EPIC SAGA THAT INSPIRED THE APPLE TV+ SERIES FOUNDATION • Nominated as one of America’s best-loved series by PBS’s The Great American Read For twelve thousand years the Galactic Empire has ruled supreme. Now it is dying. But only Hari Seldon, creator of the revolutionary science of psychohistory, can see into the future—to a dark age of ignorance, barbarism, and warfare that will last thirty thousand years. To preserve knowledge and save humankind, Seldon gathers the best minds in the Empire—both scientists and scholars—and brings them to a bleak planet at the edge of the galaxy to serve as a beacon of hope for future generations. He calls his sanctuary the Foundation. Collected in this boxed set, Foundation, Foundation and Empire, and Second Foundation form the celebrated original trilogy that started it all. One of the most influential in the history of science fiction, the Foundation series is celebrated for its unique blend of breathtaking action, daring ideas, and extensive worldbuilding. Here, Asimov has written a timely and timeless saga of the best—and worst—that lies in humanity, and the power of even a few courageous souls to shine a light in a universe of darkness.
Little, Brown Books for Young Readers Grave Empire A1071381438
***The instant Sunday Times bestseller*** 'Dazzling and immersive epic fantasy' Publishers Weekly (starred review) 'An absolute treat . . . crammed with imagination, horror, epic scale, and characters I simply could not put down' Grimdark Magazine ENTER A WORLD WHERE GUNPOWDER, ARCANE FORCES AND RUTHLESS AMBITION COLLIDE Blood once turned the wheels of empire. Now it is money. A new age of exploration and innovation has dawned, and the Empire of the Wolf stands to take its place as the foremost power in the known world. Glory and riches await. But dark days are coming. A mysterious plague has broken out in the pagan kingdoms to the north, while in the south, the Empire's proxy war in the lands of the wolfmen is weeks away from total collapse. Worse still is the message brought to the Empress by two heretic monks, who claim to have lost contact with the spirits of the afterlife. The monks believe this is the start of an ancient prophecy heralding the end of days-the Great Silence. It falls to Renata Rainer, a low-ranking ambassador to an enigmatic and vicious race of mermen, to seek answers from those who still practice the arcane arts. But with the road south beset by war and the Empire on the brink of supernatural catastrophe, soon there may not be a world left to save . . . Grave Empire is the first novel in an unmissable new series from Sunday Times bestselling author Richard Swan - a dark flintlock fantasy filled with epic adventure, arcane powers and creeping dread Praise for Richard Swan 'A stunning piece of modern fantasy writing' RJ Barker 'Utterly compelling, thoroughly engrossing and written with skilful assurance' Nicholas Eames 'Richard Swan's sophisticated take on the fantasy genre will leave readers hungry for more' Sebastien de Castell 'Great characters, compelling and wonderfully written. A brilliant debut and fantastic start to the series' James Islington Books by Richard Swan Empire of the Wolf The Justice of Kings The Tyranny of Faith The Trials of Empire The Great Silence Grave Empire Steel Gods Blood Dynasty
Little, Brown Books for Young Readers Grave Empire A1071381438
***The instant Sunday Times bestseller*** 'Dazzling and immersive epic fantasy' Publishers Weekly (starred review) 'An absolute treat . . . crammed with imagination, horror, epic scale, and characters I simply could not put down' Grimdark Magazine ENTER A WORLD WHERE GUNPOWDER, ARCANE FORCES AND RUTHLESS AMBITION COLLIDE Blood once turned the wheels of empire. Now it is money. A new age of exploration and innovation has dawned, and the Empire of the Wolf stands to take its place as the foremost power in the known world. Glory and riches await. But dark days are coming. A mysterious plague has broken out in the pagan kingdoms to the north, while in the south, the Empire's proxy war in the lands of the wolfmen is weeks away from total collapse. Worse still is the message brought to the Empress by two heretic monks, who claim to have lost contact with the spirits of the afterlife. The monks believe this is the start of an ancient prophecy heralding the end of days-the Great Silence. It falls to Renata Rainer, a low-ranking ambassador to an enigmatic and vicious race of mermen, to seek answers from those who still practice the arcane arts. But with the road south beset by war and the Empire on the brink of supernatural catastrophe, soon there may not be a world left to save . . . Grave Empire is the first novel in an unmissable new series from Sunday Times bestselling author Richard Swan - a dark flintlock fantasy filled with epic adventure, arcane powers and creeping dread Praise for Richard Swan 'A stunning piece of modern fantasy writing' RJ Barker 'Utterly compelling, thoroughly engrossing and written with skilful assurance' Nicholas Eames 'Richard Swan's sophisticated take on the fantasy genre will leave readers hungry for more' Sebastien de Castell 'Great characters, compelling and wonderfully written. A brilliant debut and fantastic start to the series' James Islington Books by Richard Swan Empire of the Wolf The Justice of Kings The Tyranny of Faith The Trials of Empire The Great Silence Grave Empire Steel Gods Blood Dynasty